Elmer the colourful patchwork elephant has been a nursery favourite since this first book was published in 1989. A modern classic, this picture book is known to millions, and has sold over 2 million copies around the world. The subtle message is that it is OK to be different, and combined with the vibrant colour and cheeky humour of the main character, this new edition is a celebration of his continued popularity.
Elmer and the lost teddy
Baby Elephant cant sleep because he has lost his teddy, so Elmer sets off to look for it. Eventually Elmer hears a voice shouting Help! Im lost! Can Baby Elephants teddy talk, or is Wilbur playing a trick on Elmer, as usual?
Elmer and the Stranger
Is there a difference between a bounce and a jump? Kangaroo thinks there is, and he is very concerned he is going to look silly in the upcoming jumping competition, until Elmer helps him discover that the one will do just as well as the other.
Elmer and the Wind
Aided and abetted by his ventriloquist cousin, Wilbur, Elmer pretends to be blown away on the windiest day. They make fools of the other elephants, but when the laughter dies down, Elmer reassures them that a heavy elephant is safe in the worst of gales. When he tries to prove it, much to his surprise, he really does get blown away
Elmer and Wilbur
Elmer loves practical jokes, but so does his cousin Wilbur. Until, that is, Elmer has an idea which brings Wilbur back down to earth, in more ways than one.
Elmer in the Snow
At the first hint of a chill in the air, Elmers friends start complaining about the cold, so Elmer decides to show them what cold weather is really like. They set off for a walk up a mountain, and the higher they get, the colder it gets. A good snowball fight at the top warms them all up, but the elephants agree that compared with the freezing mountain top, their home is not really that cold at all. With his typical sense of mischief and fun, Elmer shows how hot and cold are only relative.
Elmer on Stilts
The hunters are coming and all the elephants are worried. Elmer, the patchwork elephant, comes up with a plan to outwit the hunters but things don't turn out quite as planned.
Elmer and super El
One morning, Elmer hears an Oh no! Looking round, he spots Super El whos in need of Elmers help. He must get to Aunt Zelda without any of the other animals seeing him and, as usual, its up to Elmer to come up with a cunning plan!
Elmers Special Day
It is almost Elmers Day again and the elephants have begun their preparations. But in all the excitement they are making an awful lot of noise and upsetting the other animals. Elmer changes the rules, and invites every single animal to join in the parade, but they have a surprise in store for Elmer.
Elmer and the Rainbow
Elmer and the other elephants are waiting for the storm to end so they can see the beautiful, colourful rainbow. But something dreadful has happened: the rainbow has lost its colours! Elmer decides to give his own colours to the rainbow. But what will happen to Elmer if he gives the rainbow his own colours? Will he lose them for ever?
Twelve-year-old villain, Artemis Fowl, is the most ingenious criminal mastermind in history. His bold and daring plan is to hold a leprechaun to ransom. But he's taking on more than he bargained for when he kidnaps Captain Holly Short of the LEPrecon (Lower Elements Police Reconnaissance Unit). For a start, leprechaun technology is more advanced than our own. Add to that the fact that Holly is a true heroine and that her senior officer Commander Root will stop at nothing to get her back and you've got the mother of all sieges brewing!
The Arctic Incident
Someone has been supplying Class A illegal human power sources to the goblins. Captain Holly Short of the LEPrecon Unit is sure that her arch-enemy, thirteen-year-old Artemis Fowl, is responsible. But is he? Artemis has his own problems to deal with: his father is being held to ransom and only a miracle will save him. Maybe this time a brilliant plan just won't be enough. Maybe this time Artemis needs help...
The Eternity Code
Twelve-year-old villain, Artemis Fowl, is the most ingenious criminal mastermind in history. His bold and daring plan is to hold a leprechaun to ransom; but he's taking on more than a bunch of fairies when he kidnaps Captain Holly Short of the Lep-Recon (lower elements police reconnaissance unit).
The Opal Deception
Evil pixie, Opal Koboi, is back and she's more dangerous than ever. This time she doesn't just want power over the fairy People - this time she wants the humans too. Captain Holly Short is the only fairy with a hope of stopping her, but as Holly knows, it takes one genius criminal mastermind to fight another. But the 14-year-old genius that Holly is thinking of doesn't even remember that fairies exist. How is she going to convince Artemis Fowl to help her stop Opal? Gold usually does the trick, and this time is should be no different. Or is Artemis changing?
The Lost Colony
Ten millennia ago, the fairy People were defeated in a great battle with mankind, forcing them to move underground. Only the eighth family of fairies remained undefeated: the demons. But now one demon has discovered the secrets of the fairy world, and if humans get hold of this information the fairies are in BIG trouble. Only one person can prevent this disaster teenage criminal mastermind Artemis Fowl.
The Time Paradox
Teenage criminal mastermind Artemis Fowl has a new mission and this time it's personal. Artemis's mother is dangerously ill, and the only way to find a cure is for Artemis with Holly Short by his side to go back in time to battle his younger, more evil self . . .
The Atlantis Complex
Artemis has committed his entire fortune to a project he believes will save the planet and its inhabitants, both human and fairy. Can it be true? Has goodness taken hold of the world greatest teenage criminal mastermind?
Captain Holly Short is unconvinced, and discovers that Artemis is suffering from Atlantis Complex, a psychosis common among guilt-ridden fairies - not humans - and most likely triggered by Artemis dabbling with fairy magic. Symptoms include obsessive-compulsive behavior, paranoia, multiple personality disorder and, in extreme cases, embarrassing professions of love to a certain feisty LEPrecon fairy.
Unfortunately, Atlantis Complex has struck at the worst possible time. A deadly foe from Holly past is intent on destroying the actual city of Atlantis. Can Artemis escape the confines of his mind and the grips of a giant squid in time to save the underwater metropolis and its fairy inhabitants.
The Last Guardian
Opal Koboi, power-crazed pixie, is plotting to exterminate mankind and become fairy queen. If she succeeds, the spirits of long-dead fairy warriors will rise from the earth, inhabit the nearest available bodies and wreak mass destruction. But what happens if those nearest bodies include crows, or deer, or badgers - or two curious little boys by the names of Myles and Beckett Fowl Yes, it's true. Criminal mastermind Artemis Fowl's four-year-old brothers could be involved in destroying the human race. Can Artemis and Captain Holly Short of the Lower Elements Police stop Opal and prevent the end of the world?
Bible Sticker Activity The Good Samaritan features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: The Story of the Seeds, The Good Samaritan, Jesus and the Children, Two in the Temple, The Good Shepherd, A Story of Forgiveness, The Lost Coins.
Moses in the Bulrushes
Bible Sticker Activity Moses in the Bulrushes features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: Joseph and his Coat, Joseph the Dreamer, Israelites in Danger, Moses in the Bulrushes, God Calls Moses,The Plagues of Egypt, Miracle at the Red Sea, The Ten Commandments.
Jesus and the Fisherman
Bible Sticker Activity Jesus and the Fisherman features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: Jesus' First Miracle, Jesus and the Fishermen, Healing the Sick, Two Amazing Miracles, Miracle at the Pool, Two Fish, Five Loaves, Jesus Calms the Storm, Walking on Water
Bible Sticker Activity The Nativity features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: An Angel Brings News, His Name is John, Joseph the Carpenter, Journey to Bethlehem, The Birth of Jesus, The Shepherds' Visit, Follow the Star.
The First Easter
Bible Sticker Activity The First Easter features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: The Twelve Disciples, Jesus Goes to Jerusalem, The Temple Traders, Jesus the Servant, The Last Supper, The First Easter, Jesus Rises to Heaven, The Holy Spirit
David and Goliath
Bible Sticker Activity David and Goliath features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: The Promised Land, The Battle of Jericho, Israel Under Attack, A Surprise for Gideon, Gideon the Hero, David the Shepherd Boy, David and Goliath.
Bible Sticker Activity Noah's Ark features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: God Creates the World, Adam and Eve in Eden, The Tempting Fruit, Noah the Good Farmer, Noah's Ark, Two by Two, The Great Flood.
Jonah and the Whale
Bible Sticker Activity Jonah and the Whale features a selection of stories simply retold for young children aged 3+, and 100 stickers to use inside. Stories included: God Speaks to Jonah, Jonah and the Whale, Jonah Goes to Nineveh, God Sends an Angel, Daniel in the Lions' Den, Queen Esther, Esther the Brave
The Blockbuster Baddiel Box (The Parent Agency, The Person Controller, AniMalcolm)
Three hilarious novels of heart, humour and wishes gone wrong, from the new star of children’s books - by award-winning and bestselling author, David Baddiel.
Illustrated by Jim Field - winner of the Roald Dahl Funny Prize.
THE PARENT AGENCY: Barry said, a third time, “I wish I had better parents!” And then suddenly the entire room started to shake…
Barry Bennett hates being called Barry. In fact it’s number 2 on the list of things he blames his parents for, along with 1) ‘being boring’ and 3) ‘always being tired’.
But there is a world, not far from this one, where parents don’t have children. That’s far too random for something so big and important. In this world, children are allowed to choose their parents.
For Barry Bennett, this world seems like a dream come true. Only things turn out to be not quite that simple…
THE PERSON CONTROLLER: Fred and Ellie are twins. But not identical (because that's impossible for a boy and a girl). They do like all the same things, though. Especially video games. Which they are very good at. They aren't that good, however, at much else – like, for example, football, or dealing with the school bullies.
Then, they meet the Mystery Man, who sends them a video game controller, which doesn't look like any other controller they've ever seen. And it doesn't control any of their usual games. When the twins find out what it does control, though, it seems like the answer to all their problems. And the key to all their wildest dreams. At least it seems like that…
ANIMALCOLM: Malcolm doesn’t like animals. Which is a problem because his family love them. Their house is full of pets. What the house is NOT full of is stuff Malcolm likes. Such as the laptop he wanted for his birthday.
The only bright spot on the horizon is the Year 6 school trip, until Malcolm realizes it’s heading to…oh no. The farm.
Over the next days, Malcolm changes. He learns a lot about animals. More, in many ways, than he would like. He learns what it’s really like to be an animal…
It does make him think differently. And speak differently. And eat differently. But will he end up the same as he was before? Because sometimes the hardest thing to become is… yourself.
This attractive box contains 20 picture books, each one 24pp in length. Every book contains a traditional story accompanied by bright, contemporary artwork that children will want to read or listen to time and time again.
This attractive box contains 20 charming picture books, each one 24pp in length and containing two princess-themed stories. With a blend of traditional and modern tales from around the world, all accompanied by bright, contemporary artwork, these are books that young children will want to read or listen to time and time again.
Good Night Stories for Rebel Girls - Gift Box Set: 200 Tales of Extraordinary Women
The Good Night Stories for Rebel Girls Gift Set brings both bestselling volumes together in one beautiful package. Two hundred tales of extraordinary women make the perfect gift.
From the creators of the New York Times Best Seller sensation Good Night Stories for Rebel Girls comes a beautiful gift box containing 200 stories that inspire girls to dream big.
Good Night Stories For Rebel Girls reinvents fairy tales with a collection of bedtime stories about the life of extraordinary women, from Nefertiti to Beyoncé. The unique narrative style of Good Night Stories for Rebel Girls transforms each biography into a fairytale, filling the readers with wonder and with a burning curiosity to know more about each hero.
Each Gift Box Set contains both Good Night Stories for Rebel Girls and Good Night Stories for Rebel Girls 2 included in a beautiful slipcase, shrink-wrapped to ensure scuff-free arrival. Illustrated by 70 female artists from all over the world, the books contained in the Gift Box are hardcover, with an extra smooth matte scuff-free lamination, 100lbs beautiful paper, and a double satin bookmark. The Good Night Stories For Rebel Girls gift set will inspire your entire family to dream bigger, aim higher and fight harder!
New from the creator of Captain Underpants, it's Dog Man, the #1 New York Times bestselling, crime-biting canine who is part dog, part man, and ALL HERO! And he's ready to take on Petey the Cat, the felonious feline who's always hacking up harebrained schemes. In the first caper, Chief is in trouble and it's up to Dog Man to save the day! Not only does he battle Petey the Cat, but he also takes on an entire army of hot dogs. Next, Dog Man faces three conniving crooks - including a mysterious stranger - and seeks to unleash justice. And in the third adventure, Dog Man is up against two Peteys: one is the world's most evil cat, and the other is... his clone!
It's got FIVE times the action! FIVE times the adventure! FIVE times the Flip-O-Rama! Now you can have the first FIVE Captain Underpants books in one boxed set! Tra-La-Laaaaa! Join George and Harold on FIVE hilarious adventures with the amazing Captain Underpants, as they duel Dr. Diaper, tackle the talking toilets, clash with the crazy cafeteria ladies, plot against Professor Poopypants, and wrestle the wicked Wedgie Woman. Overflowing with humor, action, and that world-famous cheesy animation technique, Flip-O-Rama, this boxed collection will make kids laugh until soda comes out their noses. Have you read your UNDERPANTS today?
Immerse yourself in Middle-earth with Tolkien’s classic masterpieces behind the films, telling the complete story of Bilbo Baggins and the Hobbits’ epic encounters with Gandalf, Gollum, dragons and monsters, in the quest to destroy the One Ring.
When they were first published, The Hobbit and The Lord of the Rings became instant classics. Treasured by readers young and old, these works of sweeping fantasy, steeped in unrivalled magic and otherworldliness have sold more than 150 million copies around the world.
This new boxed gift set, published to celebrate the release of the first of Peter Jackson’s three-part film adaptation of JRR Tolkien’s The Hobbit, THE HOBBIT: AN UNEXPECTED JOURNEY, contains both titles and features cover images from both films.
It offers readers a new opportunity to discover Tolkien’s remarkable world of Middle-earth and to follow the complete story of Bilbo Baggins and the Hobbits’ part in the epic quest for the Ring – beginning with Bilbo’s fateful visit from Gandalf and culminating in the dramatic climax between Frodo and Gollum atop Mount Doom.
Game of Thrones - A Song of Ice and Fire, 7 Volumes
George R.R. Martin’s A Song of Ice and Fire is the greatest fantasy epic of the modern age, and is now available in a collectible box set, including an exclusive fold-out map of Westeros. Now a major Sky Atlantic TV series from HBO, featuring a stellar cast.
George R.R. Martin's A Song of Ice and Fire series has set the benchmark for contemporary epic fantasy. Labelled by Time magazine as one of the top 100 most influential people in the world, Martin has conjured a world as complex and vibrant as that of J.R.R. Tolkien’s, populated by a huge cast of fascinating, complex characters, and boasting a history that stretches back twelve thousand years.
Three great storylines weave through the books, charting the civil war for control of the Seven Kingdoms; the defence of the towering Wall of ice in the uttermost north against the unearthly threat of the Others; and across the Narrow Sea the rise to power of Daenerys Targaryen and the last live dragons in the world.
The HBO adaption of A Game of Thrones is currently airing worldwide and has already proved so popular that a second season has been commissioned.
The box set includes: A GAME OF THRONES A CLASH OF KINGS A STORM OF SWORDS, 1: STEEL AND SNOW A STORM OF SWORDS, 2: BLOOD AND GOLD A FEAST FOR CROWS A DANCE WITH DRAGONS, 1: DREAMS AND DUST A DANCE WITH DRAGONS, 2: AFTER THE FEAST
The School for Good and Evil Collection (The School for Good and Evil)
Can Agatha and Sophie find the perfect ending to their story in this epic conclusion to this bestselling series.
Once best friends, Agatha and Sophie were pulled apart like strangers, each in the arms of a boy, Good with Good, Evil with Evil… is their friendship lost forever after…
But as they settle into their new lives, their story begs to be re-written, and this time, theirs isn’t the only one. With the girls apart, Evil has taken over and the villains of the past have come back to change their tales and turn the world of Good and Evil upside down.
With Evers being murdered and Nevers reigning supreme, the girls need to restore the balance, find the end to their story, and―hopefully―become friends again
After tragedy strikes their family, Emily and Navin move with their mother into the old, mysterious home of their great-grandfather. On their first night in the strange house, Emily and Navin's mom is kidnapped by a tentacled creature. Determined to rescue her, Emily and Navin are led into a world of robots, talking animals, flying ships, new friends... and enemies. Emily learns that she is a Stonekeeper and essential to the survival of this world, and that her incredible story is only just beginning.
A wonderful slipcase collection of 20 classic Dr. Seuss titles.
A classic collection of twenty of Dr. Seuss’s best-loved stories - in one wonderful case!
Includes: The Cat in the Hat The Cat in the Hat Comes Back Green Eggs and Ham The Lorax Fox in Socks One Fish Two Fish Red Fish Blue Fish Oh, The Places You’ll Go! Hop on Pop Dr. Seuss’s ABC Dr. Seuss’s Sleep Book Scrambled Eggs Super! The Sneetches and Other Stories Yertle the Turtle and Other Stories Horton Hears a Who I Can Read With My Eyes Shut! Mr Brown Can Moo! Can You? Ten Apples Up on Top There’s a Wocket in My Pocket! I Wish That I Had Duck Feet Wacky Wednesday
A definitive set of the best selling titles from one of the most widely read and loved authors in the world.
This beautiful box set includes the bestselling titles showcasing Paulo Coelho’s work at its finest. Immerse yourself in the visionary blend of spirituality, magical realism and folklore with The Alchemist, Veronika Decides to Die, Eleven Minutes and more.